/* -*- C++ -*- */
#ifndef _BLOCKOUT_H_
#define _BLOCKOUT_H_
#include <kapp.h>
#include <ktopwidget.h>
#include <qpopmenu.h>
#include <qkeycode.h>
#include <kmenubar.h>
#include <ktoolbar.h>
#include <kstatusbar.h>
#include "GameViewWidget.h"
class BlockOut : public KTopLevelWidget
{
Q_OBJECT
public:
BlockOut (const char *name=NULL);
~BlockOut();
protected:
enum {SB_POINTS};
KMenuBar *menu;
KStatusBar *statusBar;
KToolBar *firstToolBar;
GameViewWidget *view;
Obstacle *obstacle;
PerformGamePlay *gamePlay;
void createMenu();
void createStatusBar();
void createToolBar();
protected slots:
void newPoints (int i);
void gameEnded();
};
#endif _BLOCKOUT_H_
Documentation generated by skyhunter@Dagobah on Wed Sep 16 18:39:03 MEST 1998